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![[The Rebellion]](images/banner.jpg) |
| Events that occur from 2 years before
to 5 years after the Battle of Yavin. |
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| The Force Unleashed |
| BOOK & COMIC STORY |
Sean Williams (Novel)
Haden Blackman et al. (Graphic Novel) |
| Del Rey [US]; Dark
Horse Comics [US]; Titan Books [UK]; Titan
Comics [UK] |
Story published as:
Hardback Novel (2008)
Graphic Novel (2008)
Comic Book series [UK only] (2008-2009)
Audio Book (2008)
Paperback Novel (2009)
eComic (2009) |
Alternative language(s): ![[Also published in French language]](../updates/images/frflag.jpg)  |
| Average review
score: 3.25 / 5 |
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Synopsis:
The overthrow of the Republic is complete. The
Separatist forces have been smashed, the Jedi Council
nearly decimated, and the rest of the Order all but
destroyed. Now absolute power rests in the iron fist of
Darth Sidious, the cunning Sith lord better known as the
former Senator, now Emperor, Palpatine. But more remains
to be done. Pockets of resistance in the galaxy must
still be defeated and missing Jedi accounted for and
dealt with. These crucial tasks fall to the Emperor’s
ruthless enforcer, Darth Vader. In turn, the Dark Lord
has groomed a lethal apprentice entrusted with a
top-secret mission: to comb the galaxy and dispatch the
last of his masters’ enemies, thereby punctuating the
dark side’s victory with the Jedi’s doom.
Since childhood, Vader’s nameless agent has known only
the cold, mercenary creed of the Sith. His past is a
void; his present, the carrying out of his deadly
orders. But his future beckons like a glistening black
jewel with the ultimate promise: to stand beside the
only father he has ever known, with the galaxy at their
feet. It is a destiny he can realize only by rising to
the greatest challenge of his discipleship: destroying
Emperor Palpatine.
The apprentice’s journeys will take him across the far
reaches of the galaxy, from the Wookiee homeworld of
Kashyyyk to the junkyard planet of Raxus Prime. On these
missions, the young Sith acolyte will forge an unlikely
alliance with a ruined Jedi Master seeking redemption
and wrestle with forbidden feelings for his beautiful
comrade, Juno Eclipse. And he will be tested as never
before, by shattering revelations that strike at the
very heart of all he believes and stir within him
long-forgotten hopes of reclaiming his name and changing
his destiny.
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Chronology:
This story occurs approximately between 3 and 2 years
before the Battle of Yavin. |
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Related Stories (in
chronological order):
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| Story Reviews: |
| Review by Bones, UK, 2010: |
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"The
novel based on the game of the same name. The game itself was
immensely enjoyable (throwing people around with the force doesn't
get old!) but the plot was incredibly straight-forward and, if
anything, unimaginative.
"Sean Williams has a difficult job of turning this into a
respectable novel and, for the most part, he doesn't do too bad a
job of it. The main underlying story of the book is as it is in the
game, with a constant parade of missions and baddies to vanquish,
but Williams, to his credit, endeavours to develop his characters as
much as possible, even going as far as to give identity and purpose
to the random Rodian scavengers on Raxus Prime. The main strength of
the book is the use of dialogue and scenes that don't exist within
the game itself in order to reinforce not only the characterisation
but also the reasoning behind much of the plot, which at times in
the game seems to be glossed over in favour of satisfyingly
aesthetic stunts.
"The novel was a fun read, although I'm not sure whether I
should have read it before having played the game or not and will
never know. Certainly knowing the plot beforehand made some passages
stodgy since the outcome was predetermined, but prior knowledge
meant that I appreciated the characterisation more due to its
absence from the game. It is unfortunate that Williams had such
lack-lustre base material to work with, otherwise this could
potentially have been a significantly more exciting read." |
| Ratings: Novel 3
/ 5 |
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| Review by Pedro, England, 2009: |
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"This
is a review on the Novel, not the Graphic Novel.
"In parts it is obvious that it is a tie-in to the videogame as
some of the events are given little detail and the author seems to
lean on the game. The Novel follows the games story completely, with
the only changes in the fights between Starkiller and the Jedi he
fights. In places the grammar isn't great and Sean seems as though
he is compensating for that with a wide vocabulary.
"Some authors tend to give characters certain feelings and
doubts that they build on or refer to later on, Sean tries this but
seems to skip the first part. Juno's thoughts sometimes refer to the
time spent in Kota's presence, whilst Starkiller is on a mission,
saying how uncomfortable it was or similar things. But the times
when Juno is with Kota on the ship, the narrative is always focused
on Starkiller's mission and when Juno refers to the times with Kota,
it is done in such a way that it seems we are being reminded of what
they were like. It seems that Sean either thought about them as
writing the book or he is trying to give himself credit for
something he didn't do.
"Starkiller's mission's, especially the
first few, are very short and tend to skim over the details, getting
to the fight as quickly as possible.
Another fault is that we are given no sense of time. Near the end of
the book Juno thinks back through the months and weeks spent with
Starkiller, but the reader is never given a time scale and the
events could easily have happened over two weeks.
"The book does have some major flaws, but is still enjoyable,
easy to read and interesting." |
| Ratings: Novel 3
/ 5 |
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| Review by Ewan, Star Wars Books,
2008: |
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"As
a projected next-gen videogame, The Force Unleashed's
storyline is large, as conveyed by Williams' novelisation at 319
pages. Unfortunately the 126 pages used by the graphic novel
severely limit its ability to fully explore the story. The graphic
novel's storyline feels highly compressed at points, the continual
use of montages only exasperates the feeling that there are missing
parts of the story - and when compared to the novel, there are.
However the choice of using the droid, PROXY, to narrate the graphic
novel's story from its point of view makes this storyline an
interesting comparison to the novel's more traditional point of
view. Switching between first and third person perspectives allows
the graphic novel time to give meaningful exposition so that the
story is still comprehensible.
"Another striking difference between novel and graphic novel is
the variation in storyline linearity. Since the graphic novel is
restricted in length, the storyline jumps between past and present
so frequently that at points it can be hard to remember, or easily
establish, if it is the past or present. Williams has taken a more
traditional temporal linear approach to the storyline, with
appropriate flashback sequences being easier to identify and follow.
"The graphic novel's greatest asset is without doubt, the
artwork. The choice to use three artists, Brian Ching, Bong Dazo and
Wayne Nichols can be seen as either a way to rush the book to
publication or an expression of artists' talent. For me it is
certainly the latter reason as each artist has undoubtly brought
their own particular skills to bear upon the story. Characters,
locations and situations are all vividly brought to life. The fight
sequences in particular stand out, but at the same time, some of the
artwork is highly reminiscent of both the conceptual artwork and
videogame stills.
"The story's background characters are simply there in the
graphic novel (and this is especially so for the "enemies"
the apprentice has to kill), there is little or no development of
them unless you read the novelisation. Williams has room for
character development and plot exposition, so the reader has a
better understanding of the apprentice’s motives, his pilot's
history and how the Jedi he has to kill have survived for so long
after Order 66. Williams is able to develop the two newest
characters to the Star Wars galaxy, the apprentice and his female
pilot Juno Eclipse, throughout the book, giving each of them
vulnerabilities and even some resiliencies that the reader can
emphasise with: Juno's feelings of culpability of her previous
participation in Imperial atrocities; the apprentice's inner
conflict of his own actions on every mission is seen to develop
slowly to the point where, at the end of the story, he really has no
choice in his final actions.
Being based on a videogame is the story's greatest weakness. When
reading the first part of the novel, you are constantly following
the apprentice from one Jedi assassination mission to another. It is
this invariable repetition that makes it feel that you are reading a
literal adaptation of the videogame script. This is particularly
true of the graphic novel as the artwork for the fight sequences are
clearly attempts to capture essences of the videogame. For fans of
Star Wars books, the fight sequences will seem awkward to believe
in: they are truly one-sided, the apprentice can not lose. His
abilities are outstanding, whether a seemingly effortless defeat of
a Jedi Master such as Shaak Ti or using the Force to control the
descent of a crashing Star Destroyer. Whereas in other books use of
the Force required opening one's self to the flow of the Force, in The
Force Unleashed the apprentice has Force powers and abilities
that can be simply switched on of off - just like the pressing of a
button on a console controller.
"However thankfully, Williams concentrates more in the second
half of this story in developing both the characters and the larger
plot (a Star Wars plot point that has to be read to be believed).
Here we leave behind the videogame mission-based sequences and get
to understand the characters - what makes them tick. This is the
novel's triumph over the graphic novel, we learn more of the
apprentice's origins than the graphic novel depicts, how and why he
became Vader's apprentice; and the novel develops beyond merely a
videogame adaptation to become a landmark event in the Star Wars
saga. It's at this point that The Force Unleashed earns its
subtitle 'the next chapter in the saga of Star Wars'.
"As a Star Wars story, The Force Unleashed contains
almost all the elements that fans have come to expect: lightsaber
fights, use of the Force (in sometimes new and extremely powerful
ways), a journey of self-discovery, and ultimately, one of
redemption. One of this story's key plotlines means that this story
is essential reading for all Star Wars fans, however it is let down
by the shortcomings that it is, after all, an adaptation of a
videogame and at times, it feels like one. For fans unable to wait
until the game is available (and are looking for a quick lesson on
it's story) then the graphic novel should be your choice. However if
you are interested in the fuller story of the apprentice and the
plot he is involved with, read the novel." |
| Ratings: Novel 4
/ 5 | Graphic Novel: 3
/ 5 |
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